Relighting 3D Renders in Fusion

If you’re adding CG renders to a Fusion composition, you still have plenty of control over your 3D models.

Using additional channels in an EXR render, like Normals, you can easily change the lighting or shadows of an object to help it blend into your scene.

There are any number of methods to do this, so here’s one to try to get you started.

In this video from Casey Faris, you’ll learn about:

  • Finding Normal pass from rendered EXR
  • Shader node settings
  • Merging settings
  • Using a blur to soften the effect

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