When dealing with compositing and paint effects on a shot with a moving camera, 3D camera tracking is an important skill to have.
You can use an external app to do this and bring it in to Fusion, or do it all in Fusion itself.
In the above example, you’ll see both.
With this technique you’ll be able to paint out objects even when the camera moves, or have your composited background match the movement of your original shot.
In this video from Millolab Tuts, you’ll learn about:
- Using SynthEyes for tracking
- Importing SynthEyes comp into Fusion
- Setting the comp to Linear gamma
- Creating a freeze frame for a clean plate
- Removing shadow with a mask
- Connecting to a camera
- Lens distortion
- Compositing the work over the original footage
- Tracking in Fusion with CameraTracker node
- CameraTracker settings
- Mentioned: StatixVFX camera tracker tutorial
- Creating a point cloud
- Turning point cloud into a mesh
Gedaly is the Managing Editor of DVResolve.com and a Blackmagic Design Certified Trainer. He’s edited commercials for major brands and has done color & VFX for independent films. He consults on post-production workflow and creating online education. Gedaly is the co-founder of Working.Actor, a former marketing manager for large brands, and creates original film projects with his production company Razee.