DaVinci Resolve 18.1.3 Update

It’s the first Resolve update of the year!

Resolve 18.1 seems to be fairly stable so this update is focused on a few small new features and general fixes.

The support for DNxUncompressed is a nice addition, to help workflows that are using that Avid finishing codec. It was mostly unsupported outside Avid, so may save time in some workplaces.

The quality of life upgrade for the glow nodes in Fusion are nice and may save some time. I’d generally use a color corrector node after these but this should save me a node.

The announcement from Blackmagic Design:

Today we released DaVinci Resolve 18.1.3 update which adds support for DNx Uncompressed and Sony Venice 2 file formats.

This update also adds the ability to use the color picker for the glow, soft glow, and highlight tools in Fusion, making it easier for you to create a custom color from an existing image when applying these effects.

In addition, there’s improved playback performance when Text+ font opacity is set to zero, so you can work faster when creating titles for your project. Plus, when working with multiple monitors set to different resolutions, audio effect dialogs will now display with the correct scaling, making it clearer and easier to adjust your effects.

As always, be sure to back up your database before updating.

For details, downloads, and update instructions, visit the Blackmagic Design Support Page.

What’s new in DaVinci Resolve 18.1.3

  • Support for MXF OP1A DNxUncompressed.
  • Support for new Sony Venice 2 formats.
  • Ability to pick color in Fusion glow, soft glow, and highlight tools.
  • Improved performance for Text+ when set to zero opacity.
  • Improved mixed resolution UI handling for audio effect dialogs.
  • Proxies from vertical clips now preserve aspect ratio.
  • Copying grades to compound nodes now honors keyframe alignment.
  • Addressed cache invalidation for changes to Fusion background media in.
  • Addressed ARRIRAW decode issues on Mac systems with multiple GPUs.
  • Addressed excessive memory usage with interlaced rendering.
  • Addressed a possible crash when working with crossfades in Fairlight.
  • General performance and stability improvements.